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Handgun
Project Type
Maya, ZBrush, Marmoset Toolbag, Substance Painter, Photoshop
Date
July 2024
A project involving, modeling in Maya and Zbrush as well as texturing and baking in Photoshop, Marmoset Toolbag, and Substance Painter.
This is one of the most iconic weapons in gaming and I felt that in order to due it justice I had to create a very detailed and modular model.








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